Demeter's Law states an object should never know about the internal details of other objects. It's been designed to promote loose coupling in software architecture.
It's often summarised like so:
The below description uses the word unit- but this can essentially mean function/classs/module etc
- Each unit should only have limited knowledge about other units that are closely related to itself (example don't have different, random parts of the codebase coupled to one another)
- Each unit should only talk to it's "friends", not strangers
- Only talk to your immeadiate friends
Friends in this example just relates to how close the units are in similarity. If you have a class called Engine
tightly coupled to Food
- this is a big red flag, those two words semantically don't fit "together"
By following Demeter's Law you will ensure the code you create will be more maintainable and adaptable, as your code is "composed" of lots of independent units, that you can change, without changing huge parts of your code that other units rely on.